IGF Mobile Finalist + Update 3.5 Submitted!
Hook Champ is a finalist in the IGF Mobile awards, at http://www.igfmobile.com/
We're up in the Best Iphone Game category! This is the most prestigious award possible for our work. Even getting nominated is a pretty huge deal.
Update 3.5 was submitted yesterday. It includes:
- The first attempt to fix performance issues for a small group of people that are having control lag problems. There's now a "speed fix" mode in options that will resolve control lag, and will also hopefully help framerate for those afflicted people. We plan to spend more time with this in update 4 if that doesn't quite do it.
- Hookbot no longer has to worry about ghost death on the Forbidden Hat levels. However, he is also on strike for those levels and will not pick up hats. If you want to unlock the special hats for those levels, you'll have to do it as a human.
- By popular request, a new item has been added to Hookbot that provides protection against lava and acid.
- OpenFeint scoreboards for the Stone, Bronze, and Silver Hatboxes added.
Update 4 work has already started. It was delayed a little by Update 3.5. The next update should be ready in early February.
We're up in the Best Iphone Game category! This is the most prestigious award possible for our work. Even getting nominated is a pretty huge deal.
Update 3.5 was submitted yesterday. It includes:
- The first attempt to fix performance issues for a small group of people that are having control lag problems. There's now a "speed fix" mode in options that will resolve control lag, and will also hopefully help framerate for those afflicted people. We plan to spend more time with this in update 4 if that doesn't quite do it.
- Hookbot no longer has to worry about ghost death on the Forbidden Hat levels. However, he is also on strike for those levels and will not pick up hats. If you want to unlock the special hats for those levels, you'll have to do it as a human.
- By popular request, a new item has been added to Hookbot that provides protection against lava and acid.
- OpenFeint scoreboards for the Stone, Bronze, and Silver Hatboxes added.
Update 4 work has already started. It was delayed a little by Update 3.5. The next update should be ready in early February.
Labels: hookchamp

10 Comments:
Thank you Kepa the hookbot fireproof part made my day ;) thank you for listening I reall appreciate it.
Hmm... still hasn't show up in the app store yet...
By the way, could you possibly find out what the graphics designer uses to create the pixel art, and what his set-up is? Thanks.
@Angus
Submissions usually take anywhere between a few days to 2 weeks to go through the process.
As for the pixel art, I use Photoshop CS3. All the art assets are made from scratch and put on sprite sheets, that's all there really is to it.
why not provide us with some templates where we can draw something too!
would be interesting imho
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This post has been removed by the author.
@Pteros
Thanks for the information. I'm actually taking classes that have to do with Graphics Design, and it includes Photoshop, CS3 too, I believe. Seeing as how the TouchArcade forums have over 200 pages of comments and nearly 100,000 views alone, this website is just begging for forums. This website is from Blogger, correct? I think I have made websites using Blogger. Forums are possible, right?
@Angus
I think the blog format makes having a forum here a little redundant. However, we're considering a community page in the future for fan submissions and whatnot.
@Herr
That's something I could put on a community page; I'll look into creating something like that for the fans.
@Kepa
Another leader board wipe this weekend? I'm gonna stay up all night sunday to get this crown!
@Pteros, I would love a community page! I could post many useful things on there. I also love Herr's idea of a template of some sort to create sprites like you do, because quite frankly I'm no good at Photoshop. Thanks so much for replying to my messages!
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